Module |
|
Header |
/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Public/GeoReferencingSystem.h |
Include |
#include "GeoReferencingSystem.h" |
Source |
/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Private/GeoReferencingSystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeoReferencing|ENU")
void GetECEFENUVectorsAtECEFLocation
(
const FCartesianCoordinates & ECEFCoordinates,
FVector & ECEFEast,
FVector & ECEFNorth,
FVector & ECEFUp
)
Get the East North Up vectors at a specific location - Not in engine frame, but in pure ECEF Frame !