Module |
|
Header |
/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Public/GeoReferencingSystem.h |
Include |
#include "GeoReferencingSystem.h" |
Source |
/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Private/GeoReferencingSystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeoReferencing|Transformations")
void ProjectedToEngine
(
const FCartesianCoordinates & ProjectedCoordinates,
FVector & EngineCoordinates
)
Convert a Vector expressed in PROJECTED CRS to ENGINE space