AGeoReferencingSystem::ProjectedToEngine

Convert a Vector expressed in PROJECTED CRS to ENGINE space

Windows
MacOS
Linux

References

Module

GeoReferencing

Header

/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Public/GeoReferencingSystem.h

Include

#include "GeoReferencingSystem.h"

Source

/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Private/GeoReferencingSystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeoReferencing|Transformations")
void ProjectedToEngine
(
    const FCartesianCoordinates & ProjectedCoordinates,
    FVector & EngineCoordinates
)

Remarks

Convert a Vector expressed in PROJECTED CRS to ENGINE space

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss