Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Implicit/ImplicitFunctions.h |
Include |
#include "Implicit/ImplicitFunctions.h" |
template<typename InputBoundedImplicitType, typename RealType>
struct TSkeletalRicciNaryBlend3
Boolean Union of N implicit functions (F_1 or F_2 or ... or F_N) Or if bSubtract=true, Subtraction: (F_1 - (F_2 or F_3 or ... or F_N)) We expect this to be used with "Skeletal Field" inputs (e.g. TDistanceFieldToSkeletalField, TSkeletalImplicitLine3, etc) where values are in the range [0,1] and the isosurface is ~ in the middle of that range