| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Importers/USDImporter/Source/GeometryCacheUSD/Public/GeometryCacheUSDComponent.h |
Include |
#include "GeometryCacheUSDComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideDropDown, ClassGroup=(Rendering), Meta=(DisplayName="USD Geometry Cache"),
Experimental, ClassGroup=Experimental)
class UGeometryCacheUsdComponent : public UGeometryCacheComponent
GeometryCacheUSDComponent, encapsulates a transient GeometryCache asset instance that fetches its data from a USD file and implements functionality for rendering and playback
Name | Description | ||
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FPrimitiveSc... |
CreateSceneProxy() |
Creates a proxy to represent the primitive to the scene manager in the rendering thread. |
Name | Description | ||
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PostDuplicate ( |
Called after duplication & serialization and before PostLoad. |