IAssetEditorGizmoFactory

Windows
MacOS
Linux

Inheritance Hierarchy

IAssetEditorGizmoFactory

UDefaultAssetEditorGizmoFactory

References

Module

GizmoEdMode

Header

/Engine/Plugins/Experimental/GizmoEdMode/Source/GizmoEdMode/Public/AssetEditorGizmoFactory.h

Include

#include "AssetEditorGizmoFactory.h"

Syntax

class IAssetEditorGizmoFactory

Functions

Name Description

Public function Const

TArray< UInt...

 

BuildGizmoForSelection

(
    FEditorModeTools* ModeTools,
    UInteractiveGizmoManager* Gizm...
)

Public function Const

bool

 

CanBuildGizmoForSelection

(
    FEditorModeTools* ModeTools
)

Public function Const

void

 

ConfigureGridSnapping

(
    bool bGridEnabled,
    bool bRotGridEnabled,
    const TArray< UInteractiveGizmo...
)

Public function Virtual Const

EAssetEditor...

 

GetPriority()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss