| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/GizmoEdMode/Source/GizmoEdMode/Public/DefaultAssetEditorGizmoFactory.h |
Include |
#include "DefaultAssetEditorGizmoFactory.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDefaultAssetEditorGizmoFactory :
public UObject,
public IAssetEditorGizmoFactory
Name | Description | ||
---|---|---|---|
|
BuildGizmoForSelection ( |
||
|
CanBuildGizmoForSelection ( |
||
|
ConfigureGridSnapping ( |
||
|
EAssetEditor... |
GetPriority() |