FGoogleARCoreCameraConfig

Camera configuration from ARCore.

Windows
MacOS
Linux

References

Module

GoogleARCoreBase

Header

/Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreBase/Public/GoogleARCoreTypes.h

Include

#include "GoogleARCoreTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FGoogleARCoreCameraConfig

Remarks

Camera configuration from ARCore.

Variables

Name Description

Public variable UProperty Category BlueprintReadOnly

FString

 

CameraID

The id of the camera will be used in this CameraConfig.

Public variable UProperty Category BlueprintReadOnly

FIntPoint

 

CameraImageResolution

CPU-accessible camera image resolution.

Public variable UProperty Category BlueprintReadOnly

FIntPoint

 

CameraTextureResolution

Texture resolution for the camera image accessible to the graphics API and shaders.

Public variable UProperty Category, Meta BlueprintReadOnly

int32

 

DepthSensorUsage

The desired depth sensor usage of the camera.

Public variable UProperty Category, Meta BlueprintReadOnly

int32

 

TargetFPS

The target FPS of the camera.

Constructors

Name Description

Public function

FGoogleARCoreCameraConfig()

Below are for internal use only

Functions

Name Description

Public function Const

int32

 

GetMaxFPS()

Public function Const

bool

 

IsCompatibleWith

(
    const FGoogleARCoreCameraConfig& O...
)

Public function

void

 

SetMaxFPS

(
    int32 MaxFPS
)

Public function Const

FString

 

ToLogString()

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