[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Meta=(ShowOnlyInnerProperties), Category=Groom)
UGroomAsset * Groom
Groom asset
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Meta=(ShowOnlyInnerProperties), Category=Groom)
UGroomAsset * Groom
Groom asset