[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Interp, Category="Performance",
AdvancedDisplay,
Meta=(ClampMin="-7.0", ClampMax="7.0", UIMin="-7.0", UIMax="7.0", SliderExponent=1))
float LODBias
Bias the selected LOD. A value >0 will progressively select lower detailed lods. Used when r.HairStrands.Cluster.Culling = 1.