LODBias

Bias the selected LOD.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Interp, Category="Performance",
          AdvancedDisplay,
          Meta=(ClampMin="-7.0", ClampMax="7.0", UIMin="-7.0", UIMax="7.0", SliderExponent=1))
float LODBias

Remarks

Bias the selected LOD. A value >0 will progressively select lower detailed lods. Used when r.HairStrands.Cluster.Culling = 1.

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