LODIndex

LOD on which this mesh geometry will be used.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="MeshesSource")
int32 LODIndex

Remarks

LOD on which this mesh geometry will be used. -1 means not used (#hair_todo: change this to be a dropdown selection menu in FHairLODSettings instead)

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