[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Meta=(ShowOnlyInnerProperties), Category=GroomCache)
FGroomCacheImportSettings ImportSettings
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Meta=(ShowOnlyInnerProperties), Category=GroomCache)
FGroomCacheImportSettings ImportSettings