Module |
|
Header |
/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEngine/Public/ImgMediaEngine.h |
Include |
#include "ImgMediaEngine.h" |
Source |
/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEngine/Private/ImgMediaEngine.cpp |
void RegisterTexture
(
TSharedPtr< FImgMediaMipMapObjectInfo, ESPMode::ThreadSafe > & InInfo,
UMediaTexture * InTexture
)
Each object should call this for each media texture that the object has.
Parameter |
Description |
---|---|
InInfo |
Object that has the texture. |
InTexture |
Texture to register. |