| FMovieSceneSpawnRegister::CreateNewSpawnableType()
|
Module |
|
Header |
/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/Misc/LevelSequenceEditorSpawnRegister.h |
Include |
#include "Misc/LevelSequenceEditorSpawnRegister.h" |
Source |
/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.cpp |
virtual TValueOrError< FNewSpawnable, FText > CreateNewSpawnableType
(
UObject & SourceObject,
UMovieScene & OwnerMovieScene,
UActorFactory * ActorFactory
)
Create a new spawnable type from the given source object
the new spawnable type, or error
Parameter |
Description |
---|---|
SourceObject |
The source object to create the spawnable from |
OwnerMovieScene |
The owner movie scene that this spawnable type should reside in |
ActorFactory |
Optional actor factory to use to create spawnable type |