FMovieSceneSpawnRegister::CreateNewSpawnableType

Create a new spawnable type from the given source object

Windows
MacOS
Linux

Override Hierarchy

FMovieSceneSpawnRegister::CreateNewSpawnableType()

FLevelSequenceEditorSpawnRegister::CreateNewSpawnableType()

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h

Include

#include "MovieSceneSpawnRegister.h"

Syntax

virtual TValueOrError< FNewSpawnable, FText > CreateNewSpawnableType
(
    UObject & SourceObject,
    UMovieScene & OwnerMovieScene,
    UActorFactory * ActorFactory
)

Remarks

Create a new spawnable type from the given source object

Returns

the new spawnable type, or error

Parameters

Parameter

Description

SourceObject

The source object to create the spawnable from

OwnerMovieScene

The owner movie scene that this spawnable type should reside in

ActorFactory

Optional actor factory to use to create spawnable type

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