Module |
|
Header |
/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorBlueprintLibrary.h |
Include |
#include "LevelSequenceEditorBlueprintLibrary.h" |
Source |
/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Level Sequence Editor")
static TArray< UMovieSceneTrack * > GetSelectedTracks()
Gets the currently selected tracks.