| ULevelSnapshotFilter::IsPropertyValid()
|
Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/BlueprintOnly/AndFilter.h |
Include |
#include "Builtin/BlueprintOnly/AndFilter.h" |
Source |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Private/Builtin/BlueprintOnly/AndFilter.cpp |
virtual EFilterResult::Type IsPropertyValid
(
const FIsPropertyValidParams & Params
) const
Whether the property in LevelActor should be overriden with the value in SnapshotActor.