Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/FilterBlueprintFunctionLibrary.h |
Include |
#include "FilterBlueprintFunctionLibrary.h" |
Source |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Private/FilterBlueprintFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Level Snapshots")
static ULevelSnapshotFilter * CreateFilterByClass
(
const TSubclassOf< ULevelSnapshotFilter > & Class,
FName Name,
UObject * Outer
)