Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/PropertyBlueprintFunctionLibrary.h |
Include |
#include "PropertyBlueprintFunctionLibrary.h" |
Source |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Private/PropertyBlueprintFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Level Snapshots")
static FString GetPropertyName
(
const TFieldPath< FProperty > & Property
)
Gets only the property name of a property.