UPropertyBlueprintFunctionLibrary

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Inheritance Hierarchy

References

Module

LevelSnapshotFilters

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/PropertyBlueprintFunctionLibrary.h

Include

#include "PropertyBlueprintFunctionLibrary.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UPropertyBlueprintFunctionLibrary : public UBlueprintFunctionLibrary

Functions

Name Description

Public function Static UFunction BlueprintPure, Category

FString

 

GetPropertyName

(
    const TFieldPath< FProperty >& Pro...
)

Gets only the property name of a property.

Public function Static UFunction BlueprintPure, Category

FString

 

GetPropertyOriginPath

(
    const TFieldPath< FProperty >& Pro...
)

Returns a path containing information which class declare the property.

Public function UFunction BlueprintPure, Category

AActor *

 

LoadSnapshotActor

(
    const FIsDeletedActorValidParams& ...
)

Loads the actor identified by Params. You can use this for advanced filter queries.

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