FSnapshotEngineVersionInfo

Holds engine version information

Windows
MacOS
Linux

References

Module

LevelSnapshots

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/SnapshotVersion.h

Include

#include "Data/SnapshotVersion.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FSnapshotEngineVersionInfo

Remarks

Holds engine version information

Variables

Name Description

Public variable UProperty

uint32

 

Changelist

Changelist number. This is used to arbitrate when Major/Minor/Patch version numbers match

Public variable UProperty

uint16

 

Major

Major version number

Public variable UProperty

uint16

 

Minor

Minor version number

Public variable UProperty

uint16

 

Patch

Patch version number

Functions

Name Description

Public function

void

 

Initialize

(
    const FEngineVersion& InVersion
)

Initialize this version info from the given version

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