Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/WorldSnapshotData.h |
Include |
#include "Data/WorldSnapshotData.h" |
Source |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/WorldSnapshotData.cpp |
TOptional< AActor * > GetDeserializedActor
(
const FSoftObjectPath & OriginalObjectPath,
UPackage * LocalisationSnapshotPackage
)
Given a path to a world actor, gets the equivalent allocated actor.