Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/LevelSnapshot.h |
Include |
#include "Data/LevelSnapshot.h" |
Source |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/LevelSnapshot.cpp |
void DiffWorld
(
UWorld * World,
FActorPathConsumer HandleMatchedActor,
FActorPathConsumer HandleRemovedActor,
FActorConsumer HandleAddedActor
) const
Compares this snapshot to the world and calls the appropriate callbacks:
Parameter |
Description |
---|---|
World |
to check in |
HandleMatchedActor |
Actor exists both in world and snapshot. Receives the original actor path. |
HandleRemovedActor |
Actor exists in snapshot but not in world. Receives the original actor path. |
HandleAddedActor |
Actor exists in world but not in snapshot. Receives reference to world actor. |