ULevelSnapshot::SnapshotWorld

Captures the current state of the given world.

Windows
MacOS
Linux

References

Module

LevelSnapshots

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/LevelSnapshot.h

Include

#include "Data/LevelSnapshot.h"

Source

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/LevelSnapshot.cpp

Syntax

void SnapshotWorld
(
    UWorld * TargetWorld
)

Remarks

Captures the current state of the given world.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss