FPropertySelectionMap::AddDeletedActorToRespawn

Respawn the actor from the data in the snapshot.

Windows
MacOS
Linux

References

Module

LevelSnapshots

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/PropertySelectionMap.h

Include

#include "PropertySelectionMap.h"

Source

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/PropertySelectionMap.cpp

Syntax

void AddDeletedActorToRespawn
(
    const FSoftObjectPath & Original
)

Remarks

Respawn the actor from the data in the snapshot.

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