FPropertySelectionMap::AddObjectProperties

Binds properties to an object which are supposed to be rolled back.

Windows
MacOS
Linux

References

Module

LevelSnapshots

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/PropertySelectionMap.h

Include

#include "PropertySelectionMap.h"

Source

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/PropertySelectionMap.cpp

Syntax

void AddObjectProperties
(
    UObject * WorldObject,
    const FPropertySelection & SelectedProperties
)

Remarks

Binds properties to an object which are supposed to be rolled back.

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