Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/PropertySelectionMap.h |
Include |
#include "PropertySelectionMap.h" |
Source |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/PropertySelectionMap.cpp |
void AddObjectProperties
(
UObject * WorldObject,
const FPropertySelection & SelectedProperties
)
Binds properties to an object which are supposed to be rolled back.