ULevelSnapshotsFunctionLibrary::TakeLevelSnapshot

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MacOS
Linux

References

Module

LevelSnapshots

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/LevelSnapshotsFunctionLibrary.h

Include

#include "LevelSnapshotsFunctionLibrary.h"

Source

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/LevelSnapshotsFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LevelSnapshots", Meta=(WorldContext="WorldContextObject"))
static ULevelSnapshot * TakeLevelSnapshot
(
    const UObject * WorldContextObject,
    const FName NewSnapshotName,
    const FString Description
)

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