Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/LevelSnapshotsFunctionLibrary.h |
Include |
#include "LevelSnapshotsFunctionLibrary.h" |
Source |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/LevelSnapshotsFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LevelSnapshots", Meta=(WorldContext="WorldContextObject"))
static ULevelSnapshot * TakeLevelSnapshot
(
const UObject * WorldContextObject,
const FName NewSnapshotName,
const FString Description
)