| UObjectBase
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Module |
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Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/LevelSnapshotsFunctionLibrary.h |
Include |
#include "LevelSnapshotsFunctionLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class ULevelSnapshotsFunctionLibrary : public UBlueprintFunctionLibrary
Name | Description | ||
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ApplyFilterToFindSelectedProperties ( |
Goes through the properties of the actors and their components calling IsPropertyValid on them. |
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ApplySnapshotToWorld ( |
Applies the snapshot to the world. If no filter is specified, the entire snapshot is applied. |
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ULevelSnapsh... |
TakeLevelSnapshot |
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ULevelSnapsh... |
TakeLevelSnapshot_Internal |