ALidarClippingVolume

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Inheritance Hierarchy

References

Module

LidarPointCloudRuntime

Header

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h

Include

#include "LidarPointCloud.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Collision, Brush, Attachment, Physics, Volume, BrushBuilder), MinimalAPI)
class ALidarClippingVolume : public AVolume

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bEnabled

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

ELidarClippingV...

 

Mode

Affects how this volume affects points

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

int32

 

Priority

Determines the processing order of the nodes, in case they overlap.

Constructors

Name Description

Public function

ALidarClippingVolume()

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