FLidarPointCloudOctree::HasPointsByRay

Returns true if there are any points hit by the given ray.

Windows
MacOS
Linux

References

Module

LidarPointCloudRuntime

Header

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudOctree.h

Include

#include "LidarPointCloudOctree.h"

Source

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloudOctree.cpp

Syntax

bool HasPointsByRay
(
    const FLidarPointCloudRay & Ray,
    const float & Radius,
    const bool & bVisibleOnly
) const

Remarks

Returns true if there are any points hit by the given ray.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss