FLidarPointCloudAssetRegistryCache

Used for caching the asset registry tag data.

Windows
MacOS
Linux

References

Module

LidarPointCloudRuntime

Header

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h

Include

#include "LidarPointCloud.h"

Syntax

struct FLidarPointCloudAssetRegistryCache

Remarks

Used for caching the asset registry tag data.

Variables

Name Description

Public variable

FString

 

ApproxSize

Public variable

FString

 

PointCount

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss