HasPointsByRay

Overload list

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Name Description

Public function Const

bool

 

HasPointsByRay

(
    const FLidarPointCloudRay& Ray,
    float Radius,
    bool bVisibleOnly
)

Returns true if there are any points hit by the given ray.

Public function Const UFunction BlueprintPure, Category

bool

 

HasPointsByRay

(
    FVector Origin,
    FVector Direction,
    float Radius,
    bool bVisibleOnly
)

Returns true if there are any points hit by the given ray.

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