CachedNodeLifetime

Sets how long the nodes wil be kept in RAM after they are no longer visible.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category=Performance, Meta=(ClampMin="0"))
float CachedNodeLifetime

Remarks

Sets how long the nodes wil be kept in RAM after they are no longer visible. Larger values are more likely to avoid re-loads from storage, at the cost of increased RAM usage.

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