[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="LiveLink")
FLiveLinkLensStaticData StaticData
Static data that should not change every frame
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="LiveLink")
FLiveLinkLensStaticData StaticData
Static data that should not change every frame