| FLiveLinkBaseFrameData
|
Module |
|
Header |
/Engine/Plugins/VirtualProduction/LiveLinkLens/Source/LiveLinkLens/Public/LiveLinkLensTypes.h |
Include |
#include "LiveLinkLensTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FLiveLinkLensFrameData : public FLiveLinkCameraFrameData
Struct for dynamic (per-frame) lens data