| UObjectBase
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Module |
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Header |
/Engine/Plugins/Lumin/MagicLeapPassableWorld/Source/MagicLeapARPin/Public/Debug/MagicLeapARPinRenderer.h |
Include |
#include "Debug/MagicLeapARPinRenderer.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=MagicLeap, BlueprintType)
class AMagicLeapARPinRenderer : public AActor
Name | Description | ||
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|
bInfoActorsVisibilityOverride |
Name | Description | |
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|
AMagicLeapARPinRenderer() |
Name | Description | ||
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|
BeginPlay() |
Overridable native event for when play begins for this actor. |
|
|
EndPlay ( |
Overridable function called whenever this actor is being removed from a level |