[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category="ContentPersistence|MagicLeap")
TSet< EMagicLeapARPinType > SearchPinTypes
Pin types to look for when attempting to pin this component.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category="ContentPersistence|MagicLeap")
TSet< EMagicLeapARPinType > SearchPinTypes
Pin types to look for when attempting to pin this component.