UMagicLeapARPinFunctionLibrary::ParseStringToARPinId
Module
|
MagicLeapARPin
|
Header
|
/Engine/Plugins/Lumin/MagicLeapPassableWorld/Source/MagicLeapARPin/Public/MagicLeapARPinFunctionLibrary.h
|
Include
|
#include "MagicLeapARPinFunctionLibrary.h"
|
Source
|
/Engine/Plugins/Lumin/MagicLeapPassableWorld/Source/MagicLeapARPin/Private/MagicLeapARPinFunctionLibrary.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure, Category="ContentPersistence|MagicLeap")
static bool ParseStringToARPinId
(
const FString & PinIdString,
FGuid & ARPinId
)
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