UMagicLeapHandTrackingFunctionLibrary::GetHandCenter

Transform of the center of the hand.

Windows
MacOS
Linux

References

Module

MagicLeapHandTracking

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingFunctionLibrary.h

Include

#include "MagicLeapHandTrackingFunctionLibrary.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="HandTracking|MagicLeap")
static bool GetHandCenter
(
    EControllerHand Hand,
    FTransform & HandCenter
)

Remarks

Transform of the center of the hand. Approximately the center of the palm.

that this returns a transform in world space. @param Hand Hand to query the hand center transform for. Only Left and Right hand are supported. @param HandCenter Output parameter containing the position and orientation of the given hand. @return true if the output param was populated with a valid value, false means that is is either unchanged or populated with a stale value.

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