[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Movement|MagicLeap")
FMagicLeapMovementSettings MovementSettings
The settings to be used when transforming the attached object.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Movement|MagicLeap")
FMagicLeapMovementSettings MovementSettings
The settings to be used when transforming the attached object.