Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Public/MagicLeapPlanesTypes.h |
Include |
#include "MagicLeapPlanesTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapPlaneBoundaries
Represents multiple regions on a 2D plane.
Name | Description | ||
---|---|---|---|
|
Boundaries |
The polygon that defines the region. |
|
|
ID |
Plane ID, the same value associating to the ID in FMagicLeapPlaneResult if they belong to the same plane. |