Module |
|
Header |
/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundle.h |
Include |
#include "MediaBundle.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media|MediaBundle")
UTextureRenderTarget2D * GetLensDisplacementTexture()
Get the lens displacement Render Target.