| UInteractiveToolBuilder::BuildTool()
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolyPathTool.h |
Include |
#include "DrawPolyPathTool.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/DrawPolyPathTool.cpp |
virtual UInteractiveTool * BuildTool
(
const FToolBuilderState & SceneState
) const
Create a new instance of this builder's Tool
new Tool instance initialized with selected mesh source