| UInteractiveToolBuilder::BuildTool()
|
Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseTools/MeshSurfacePointTool.h |
Include |
#include "BaseTools/MeshSurfacePointTool.h" |
Source |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/BaseTools/MeshSurfacePointTool.cpp |
virtual UInteractiveTool * BuildTool
(
const FToolBuilderState & SceneState
) const
Create a new instance of this builder's Tool
new Tool instance initialized with selected mesh source