USeamSculptToolBuilder::CreateNewTool

Windows
MacOS
Linux

Override Hierarchy

UMeshSurfacePointToolBuilder::CreateNewTool()

USeamSculptToolBuilder::CreateNewTool()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/SeamSculptTool.h

Include

#include "SeamSculptTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/SeamSculptTool.cpp

Syntax

virtual UMeshSurfacePointTool * CreateNewTool
(
    const FToolBuilderState & SceneState
) const

Returns

new Tool instance. Override this in subclasses to build a different Tool class type

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss