Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseTools/MeshSurfacePointTool.h |
Include |
#include "BaseTools/MeshSurfacePointTool.h" |
Source |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/BaseTools/MeshSurfacePointTool.cpp |
virtual UMeshSurfacePointTool * CreateNewTool
(
const FToolBuilderState & SceneState
) const
new Tool instance. Override this in subclasses to build a different Tool class type