UVertexBrushSculptProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MeshVertexSculptTool.h

Include

#include "MeshVertexSculptTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UVertexBrushSculptProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bFreezeTarget

When Freeze Target is toggled on, the Brush Target Surface will be Frozen in its current state, until toggled off.

Public variable UProperty

bool

 

bSmoothErases

When enabled, instead of Mesh Smoothing, the Shift-Smooth modifier will "erase" the displacement relative to the Brush Target Surface

Public variable UProperty Category, EditAnywhere, Meta

EMeshVertexScul...

 

PrimaryBrushType

Primary Brush Mode

Public variable UProperty Category, EditAnywhere, Meta

EMeshSculptFall...

 

PrimaryFalloffType

Primary Brush Falloff

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