| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MeshVertexSculptTool.h |
Include |
#include "MeshVertexSculptTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UVertexBrushSculptProperties : public UInteractiveToolPropertySet
Name | Description | ||
---|---|---|---|
|
bFreezeTarget |
When Freeze Target is toggled on, the Brush Target Surface will be Frozen in its current state, until toggled off. |
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bSmoothErases |
When enabled, instead of Mesh Smoothing, the Shift-Smooth modifier will "erase" the displacement relative to the Brush Target Surface |
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|
PrimaryBrushType |
Primary Brush Mode |
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|
PrimaryFalloffType |
Primary Brush Falloff |