| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/AttributeEditorTool.h |
Include |
#include "AttributeEditorTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UAttributeEditorUVActions : public UAttributeEditorActionPropertySet
Name | Description | ||
---|---|---|---|
|
bClearUVLayer0 |
Clear data from UV layer |
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bClearUVLayer1 |
Clear data from UV layer |
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bClearUVLayer2 |
Clear data from UV layer |
|
|
bClearUVLayer3 |
Clear data from UV layer |
|
|
bClearUVLayer4 |
Clear data from UV layer |
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|
bClearUVLayer5 |
Clear data from UV layer |
|
|
bClearUVLayer6 |
Clear data from UV layer |
|
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bClearUVLayer7 |
Clear data from UV layer |
|
|
int |
NumUVLayers |
Name | Description | ||
---|---|---|---|
|
ClearAllUVSets() |
Clear all UV layers, setting all UV values to (0,0) |
|
|
ClearSelectedUVSets() |
Clear the selected UV layers, setting all UV values to (0,0) |