UBaseVoxelTool::GetOutputMaterials

Sets the output material to the default "world grid" material

Windows
MacOS
Linux

Override Hierarchy

UBaseCreateFromSelectedTool::GetOutputMaterials()

UBaseVoxelTool::GetOutputMaterials()

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseVoxelTool.h

Include

#include "BaseTools/BaseVoxelTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/BaseTools/BaseVoxelTool.cpp

Syntax

virtual TArray< UMaterialInterface * > GetOutputMaterials() const

Remarks

Sets the output material to the default "world grid" material

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