Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Drawing/PreviewGeometryActor.h |
Include |
#include "Drawing/PreviewGeometryActor.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Drawing/PreviewGeometryActor.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)()
void CreateInWorld
(
UWorld * World,
const FTransform & WithTransform
)
Create preview mesh in the World with the given transform