UPreviewGeometry::SetLineSetVisibility

Set the visibility of the LineSetComponent with the given LineSetIdentifier

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MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Drawing/PreviewGeometryActor.h

Include

#include "Drawing/PreviewGeometryActor.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Drawing/PreviewGeometryActor.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)()
bool SetLineSetVisibility
(
    const FString & LineSetIdentifier,
    bool bVisible
)

Remarks

Set the visibility of the LineSetComponent with the given LineSetIdentifier

Returns

true if the LineSetComponent was found and updated

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